namespace Table.DataModel
{
    public class TableItem
    {
        /// <summary>
        ///物品id
        /// </summary>
        public int itemId;
        /// <summary>
        ///物品大类型
        /// </summary>
        public int itemType;
        /// <summary>
        ///物品子类型
        /// </summary>
        public int itemSubType;
        /// <summary>
        ///背包类型
        /// </summary>
        public int bagType;
        /// <summary>
        ///名字文本
        /// </summary>
        public string name;
        /// <summary>
        ///描述文本
        /// </summary>
        public string intro;
        /// <summary>
        ///图标
        /// </summary>
        public string icon;
        /// <summary>
        ///物品使用等级
        /// </summary>
        public int useLevel;
        /// <summary>
        ///物品品质
        /// </summary>
        public int quality;
        /// <summary>
        ///1：材料-不可直接使用
        /// </summary>
        public int category;
        /// <summary>
        ///堆叠数量
        /// </summary>
        public int foldCount;
        /// <summary>
        ///使用CD（秒）
        /// </summary>
        public int cd;
        /// <summary>
        ///功能
        /// </summary>
        public int function;
        /// <summary>
        ///功能扩展字段
        /// </summary>
        public string extendParams;
        /// <summary>
        ///获得途径
        /// </summary>
        public string resource;
        /// <summary>
        ///获取途径描述
        /// </summary>
        public string resourceDes;
        /// <summary>
        ///是否可以回收
        /// </summary>
        public int canSell;
        /// <summary>
        ///回收货币类型
        /// </summary>
        public int currencyType;
        /// <summary>
        ///回收价格
        /// </summary>
        public int sellPrice;
        /// <summary>
        ///绑定类型
        /// </summary>
        public int bindType;
        /// <summary>
        ///是否可移仓库
        /// </summary>
        public int cantoWarehourse;
        /// <summary>
        ///是否通过邮件拾取
        /// </summary>
        public int pickupByMail;
        /// <summary>
        ///是否为贵重物品
        /// </summary>
        public int isPrecious;
        /// <summary>
        ///是否可以交易
        /// </summary>
        public int canDeal;
        /// <summary>
        ///回购货币类型
        /// </summary>
        public int buyBackType;
        /// <summary>
        ///回购价格
        /// </summary>
        public int buyBackPrice;
        /// <summary>
        ///排序权重
        /// </summary>
        public int sort;
        /// <summary>
        ///药品自动使用
        /// </summary>
        public int autoUse;
        /// <summary>
        ///可使用物品的展示类型
        /// </summary>
        public int useShowType;
        /// <summary>
        ///使用结果展示
        /// </summary>
        public int useResultType;
        /// <summary>
        ///公共CD类型
        /// </summary>
        public int commonCdType;
        /// <summary>
        ///公共CD(秒)
        /// </summary>
        public int commonCd;
        /// <summary>
        ///过期时间
        /// </summary>
        public string expiredTime;
        /// <summary>
        ///合成目标Id
        /// </summary>
        public int combineId;
        /// <summary>
        ///是否显示绑定按钮
        /// </summary>
        public int bindBtn;
        /// <summary>
        ///左上显示等级(宝石在宝石表里)，目前仅训练道具使用。
        /// </summary>
        public int leftTopLev;
        /// <summary>
        ///获取途径规则修改
        /// </summary>
        public string bagGetPath;
        /// <summary>
        ///物品属性类型显示索引()
        /// </summary>
        public string itemPropType;
        /// <summary>
        ///是否需要删除
        /// </summary>
        public int needDelete;
        /// <summary>
        ///可否由BI配置过期时间
        /// </summary>
        public int canDeployExpireTime;
    }
}
